3D Software Review: KeyShot 3 - invisible ground plane support, interface improvements, new animation feature, cut-and-paste animation, but expensive compared to mainstream apps, Steve Jarratt,
3D World, Apr 12, 2012
Luxion
KeyShot
3.0
-
refined UI, rewritten material, texture libraries, can import majority of
formats, simple to use, powerful animation tools, competitively priced, Al Dean,
DEVELOP 3D, Feb 23, 2012
A Look at KeyShot 3 - easy-to-use, clean UI,
integrated animation tools, CPU-based renderer, easy-to-apply materials,
impressive SolidWorks importer, Benjamin Lloyd, core77, Feb 1, 2012
Visualization Product Guide - latest offerings include: KeyShot
2.2, Modo 501, Showcase 2012, HDR Light Studio 3, DeltaGen for
Teamcenter, ShaderLight, Bunkspeed Shot, DEVELOP 3D, Dec 14, 2011
Luxion Adding Animation to KeyShot - KeyShot 3 has realtime raytraced
environment, unique, patent-pending animation system,
can develop more complex animations, Randall Newton,
Graphic Speak, Aug 19, 2011
Render with KeyShot.
the New Features and What's to Come - KeyShot 3
will have animation add-on module, reflection, specular maps, ability to
export textures, bump maps, library layout, material
library, Josh Mings, SolidSmack, July 7, 2011
Luxion KeyShot 2.2
- easy-to-use, faster import process,
region rendering function, ability to add labels,
Kenneth Wong, Desktop Engineering, Mar 25, 2011
Luxion KeyShot 2.2 with Improved Import Functions
- responsive move, scale commands, option to test-render
small region, ability to apply labels to material,
Kenneth Wong, Desktop Engineering, Mar 24, 2011
Bunkspeed SHOT Aims for Simplicity - automatic rendering, fast, minimum interface, material editor for retexturing, Mark Clarkson, Desktop Engineering, Jan 1, 2011
Luxion KeyShot 2.1 - HDR driven progressive rendering system puts photorealism available to all, Al Dean, Develop3D, Dec 1, 2010
KeyShot 2 - successor to
HyperShot aims for real time photorealistic rendering, Gabriel Mathews,
Cadalyst, Nov 24, 2010
Taking a Rip Through KeyShot 2.1 -
using a variety import formats, positioning manipulator, merging BIP files,
new material types, decals, scene browser, Al Dean, Develop 3D, Oct 6, 2010