3ds Max Tutorials
Autodesk Vault – Revising iPart Factory Components
Open Vault to change state, unselect ‘include parents,’ check out factory before visiting Inventor to make changes to factory table.
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3ds Max – Importing Populate Characters to Stingray
Tips to enrich real-time scenes with live animated characters in 3ds Max.
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Exploring Design Options, Pt 4: Groups and Materials
Employs groups to compare material options for one part of model in SketchUp.
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3ds Max 2017 – A New and Easy Way to Create and Manipulate Text
New ‘TextPlus’ primitive object combines all functions of old 2D text creation tool, modifiers for extrude, bevel/bevel profile.
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Collaboration with 3ds Max and Stingray
Install plug-in to connect with Stingray, use Stingray menu inside 3ds Max, open empty template in Stingray project manager before importing 3ds Max asset into Stingray level viewport.
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Creating a Rain of Arrows Scene in 3ds Max
Set up simple arrow using polygon modeling technique, create particle flow system to make tremendous effects with particle flow.
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Model View Option Combinations, AC>=20
Fills division of model view options (MVOs) is obsolete, fills are handled by graphic overrides, MVOs are completely separate from on-screen view options in ArchiCAD 20.
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