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3ds MaxTutorials

Improve Your 3ds Max Workflow: An Introduction to Particle Flow - create text objects, set up particles by dragging items in node-based viewport, add operators to main event, conduct age tests to control flow of particles, Paul Hatton, 3DTotal, Oct 6, 2014

Improve Your 3ds Max Workflow: Organic Placement Using MassFx - create drop, catch objects, place object to drop above object to catch, avail MassFX toolbar shortcuts to set parameters of bottle, cork, adjust physical mesh of bottle before starting simulation, Paul Hatton, 3DTotal, Sep 22, 2014

Improve Your 3ds Max Workflow: Animation Tools - set keyframes in timeline, employ shortcuts to navigate around timeline, fix frame rate using time configuration tools, apply auto/set key to animate, adjust aerial camera views with populate tools, Paul Hatton, 3DTotal, Sep 8, 2014

Civil View Workflow Demo: 3ds Max Design 2011, Pt 1 - import .vsp3d into Max, employ feature interpretation style, draping, create swept, railing objects, add customized objects to object library, Marion Landry, YouTube, Sep 4, 2014

Civil View Workflow Demo: 3ds Max Design 2011, Pt 2 - tips to reload data to observe design changes, load traffic simulation, create daylight system, render still image with Mental Ray, Marion Landry, YouTube, Sep 4, 2014

Civil View Workflow Demo: 3ds Max Design 2011, Pt 3 - method to apply camera outside of corridor, add trees in surrounding using object paint, render animation with Mental Ray, Marion Landry, YouTube, Sep 4, 2014

Max Management Tips - scene explorer in 3ds Max 2015 for greater control over object level, layer viewing, reallocate system resources to speed up rendering times, Brian Chapman, AUGI Library, Aug 29, 2014

3ds Max Design Tips & Tricks: Create Interesting Still Images and Animations by Adding Camera Roll - tips to add camera roll for still images, animate roll angle for animations in 3ds Max, Marion Landry, YouTube, Aug 26, 2014

3ds Max Design Tips & Tricks: Using the RAM Player to Compare Media - paste, save rendered image in any document, visit rendering menu to select 'compare media in RAM player' option before loading rendered image in channel A, Marion Landry, YouTube, Aug 26, 2014

Improve Your 3ds Max Workflow: Handling Massive Scenes - check statistics to understand state of scene, employ modifier to adjust objects far away from camera, asset tracking to link assets, auto update material switches, remove modifiers from multiple objects, Paul Hatton, 3DTotal, Aug 25, 2014

FBX File Format from Inventor or Revit and AutoCAD - install 'FBX Review' tool to review 3D assets, animations, apply FBX format to transfer data from Revit to 3ds Max design, Dennis Collin, CADline, Aug 15, 2014

Compositing 3D Objects into Photographs - locate image to place object, scale image to match size of 3D scene, locate CamPoints on existing objects, analyze EXIF info before matching render settings, adjust photo background in 3ds Max, Indre Kuzminiene, 3DTotal, Aug 13, 2014

3ds Max Design Tips & Tricks: Mental Ray Glare Effect - visit renderer tab inside render setup to include glare effect on top of rendered object that adds interest, creativity to rendering, Marion Landry, YouTube, Aug 11, 2014

3ds Max Design Tips & Tricks: Background Image Adjustments - open 'environment and effects' tab to set HDRI image as environment, drag environment to material editor to have access to mapping parameter, change offset to adjust orientation of image, Marion Landry, YouTube, Aug 11, 2014

3 Ways to Generate Ambient Occlusion in 3ds Max - create ambient occlusion using mental ray, scanline renderer, MAXscript in 3ds Max, Uriel Deveaud, Cgtuts+, Aug 11, 2014

Improve Your 3ds Max Workflow - employ auto grid, object isolation, object visibility, placement tool to model sides of object, toggle isolation selection, make objects see-through, adjust placing of objects respectively, Paul Hatton, 3DTotal, Aug 11, 2014

3ds Max Design Tips & Tricks: Mental Ray/iRay Depth of Field - employ depth of field for Mental Ray/iRay rendering to add realism, allow viewer focus on vital elements of image, Marion Landry, YouTube, Aug 10, 2014

Civil View for Civil 3D and 3ds Max Design - avail out of box version to export corridors, surfaces from Civil View, subscription options to access additional enhancements from subscription center, Geoff Woodhead, CADline, Aug 6, 2014

Improve Your 3ds Max Workflow: Top 10 Interface Secrets - avail search feature, float toolbars, configure modifier sets, move rollouts in command panel, apply numerical expression evaluator, quad menu command, safe frames, hole & fetch tool to accelerate workflow, Paul Hatton, 3DTotal, July 28, 2014

Inventor Workflow, Pt 7: A Step Further - Action Recording - discusses tools like depth of field, camera tilt, camera lens glare, self-illuminated materials for rendering with mental ray in 3ds Max, Marion Landry, YouTube, July 23, 2014

Implementing Integrated Visualization Workflow - ensure proper coordination across multiple groups while planning office's visualization pipeline, work locally to allow 3ds Max perform efficiently, maintain proper network deployment, keep proper hardware/software in place before ensuring consistency, Tom Cipolla, AUGI Library, July 2, 2014

Rendering Revit Models in 3ds Max - overview of settings, rendering engines, texture mapping, techniques to achieve photorealistic images vs Showcase, Revit, YouTube, June 23, 2014

3ds Max Design Tips & Trick: Inventor Workflow - Import/Export Settings - go to suite workflows, export 3ds Max design as solid, uncheck 'create layers by material' option before running export directly from workflow setting in Inventor, Marion Landry, YouTube, June 3, 2014

3ds Max 2015 Design & Working with Laser Scan Data - select geometry option located in command panel to invoke import command, pick color channel option to theme point cloud data with original color settings, elevation, intensity or normal options, Dennis Collin, CADline, May 19, 2014

DWG/DXF Import: Layers Panel - skip all frozen layers to exclude import of objects on frozen layers, toggle check mark beside layer name to indicate that layer will be imported in AutoCAD, Autodesk Knowledge Network, May 2014

Creating and Using Presets When Linking Files - access new settings preset dialog, select AutoCAD, Revit, or Autodesk FBX format before creating preset with default settings, choose named preset in file link manager to modify, copy, rename or delete preset, Autodesk Knowledge Network, May 2014

DWG/DXF Import: Spline Rendering Panel - apply modify panel controls to change settings of each object, check spline rendering options before selecting viewport/renderer group, radial/rectangular shape in AutoCAD, Autodesk Knowledge Network, May 6, 2014

Linking AutoCAD, FBX, or Revit Files - select camera view if file is RVT file with multiple cameras, define presets while linking file, turn on rescale, change incoming file units when file has DWG or DXF extensions, Autodesk Knowledge Network, May 2014

Drawing Back the Curtains - set up project folder, view overview of scene, turn curtain into cloth object, link curtain to driver objects, stimulate cloth, turn pelmet into cloth object before linking it to driver objects in 3ds Max, Joel Bradley, AUGI Library, Apr 22, 2014

Quick & Easy Pillars in 3ds Max - locate link to download script, run script while performing other steps to create pillars in 3ds Max, Uriel Deveaud, Cgtuts+, Apr 10, 2014

Inventor Workflow, Pt 4: Rendering a Studio Lighting Setup with Mental Ray - employ 3ds Max design sample file to import Inventor model before rendering it in Mental Ray, Marion Landry, YouTube, Apr 7, 2014

Inventor Workflow, Pt 5: Rendering a Studio Lighting Setup with iRay - render studio lighting setup without dealing with extensive list of rendering settings, Marion Landry, YouTube, Apr 7, 2014

Inventor Workflow, Pt 6: Rendering Using an HDRI Image as a Background with Mental Ray  - create environment for Inventor model that is similar to environment used in Autodesk Showcase, Marion Landry, YouTube, Apr 7, 2014

Inventor Workflow, Pt 1: Importing an Inventor Model Into 3ds Max Design - set up display, system units in 3ds Max before importing model from Inventor, Marion Landry, YouTube, Apr 7, 2014

Inventor Workflow, Pt 2: Rendering Using a Daylight System with Mental Ray - create new layer followed by daylight system, click 'yes' to photographic exposure control option, set realistic view before displaying environment background in 3ds Max, Marion Landry, YouTube, Apr 7, 2014

Inventor Workflow, Pt 3: Rendering Using a Daylight System with iRay - switch to iRay rendering engine to simplify rendering process by removing graininess in drop shadow, reflection, set accurate transparency in 3ds Max, Marion Landry, YouTube, Apr 7, 2014

Import the Model into 3ds Max - open unit setup options located in 3ds Max customize dialog, choose units as millimeters, select SAT files to be imported, adjust display, set mesh to examine geometry, Autodesk Knowledge Network, Mar 2014

Game Assets Workflow - obtain referenced images before starting to model, select high/low poly version of model, unwrap low poly mesh, adjust cage, set up feature for baking, arrange tools for exporting materials in 3ds Max, Israel Uriel, AUGI Library, Mar 31, 2014

Importing FBX Files in to 3DS Max - click on Revit icon to display application tools, select export, FBX to save 3D view as FBX file, open 3ds Max, pick application button to import file, change file type, Martin Phelps, CADline, Mar 28, 2014

Build and Composite Fractured Concrete Into Live Action Footage - track footage inside SynthEyes, set up tracked camera data, create broken floor, broken concrete with particle flow, apply textures, add lights, render diffuse, ambient occlusion passes in 3ds Max, Uriel Deveaud, Cgtuts+, Feb 14, 2014

The Creative Process - understand anatomy before modeling parts of body, create animated simulation with accurate dynamics to simulate cloth in head, manage object instances, apply MARI/Max, SSS shaders to paint image, adjust settings in 3ds Max, Ruben Dario Karamanites Arango, AUGI Library, Feb 12, 2014

Random Object Colors in 3ds Max - go to customize, preferences, general tab to uncheck 'default to by layer for new nodes' option, select object color in object creation panel to change colors of existing objects in 3ds Max, CADforum, Feb 7, 2014

Create a Game Ready Fire Extinguisher with 3D Studio Max, Pt 3 - unwrapping low poly fire extinguisher model, Soni Kumari, Cgtuts+, Jan 24, 2014

Occasional 3ds Max User - press H key to select object by name, spacebar to lock object selections, invoke M, O, N, P buttons to adjust materials, textures, click F9, F10 to render output, Dennis Collin, CADline, Jan 20, 2014

Create a Game Ready Fire Extinguisher with 3D Studio Max, Pt 2 - optimize high poly model of fire extinguisher to create low poly model in procedural way with 3ds Max, Soni Kumari, Cgtuts+, Jan 3, 2014

How to Setup Units & Use the Tape Tool in 3D Studio Max - prepare correct unit setup, employ tape tool to obtain exact distance between 2 objects in 3ds Max, Alex Martin, Cgtuts+, Dec 23, 2013

Create a Game Ready Fire Extinguisher with 3D Studio Max: Pt 1 - understanding steps to set up image reference, model tank, hose, main/secondary handle, detailing tank, hose, creating high-res model with 3ds Max, Soni Kumari, Cgtuts+, Dec 21, 2013

Start Rigging in 3ds Max - determine features of rig, prioritize each tasks by breaking them down, create skeleton before skinning model or polishing deformations, simulate arm, leg movements with inverse kinematics, automate systems on rig, AUGI Library, Dec 18, 2013

3ds Max Essentials: Customizing the UI - enhanced UI summary, learn about basic default customization, advanced customization, custom icons, Chris Murray, AUGI Library, Nov 22, 2013

Create a Cool Disco Themed Animated Intro, Pt 1 - modeling virtual set in 3D Studio Max, Andrew Surmabojov, Cgtuts+, Nov 12, 2013

MASSfx Basics - Simulating Reality in 3ds Max Design  - YouTube, Sep 24, 2013

Modeling, Texturing & Rigging a Realistic Shark in 3D Studio Max, Pt 1 - model shark's body, fins, mouth, eyes, teeth with 3D Studio Max's standard poly modeling toolset, Soni Kumari, Cgtuts+, Aug 28, 2013

Autodesk Infrastructure Suite Premium: Suite Workflow Clarification  - understanding proper workflow from Civil 3D to 3ds max design, Marion Landry, YouTube, Aug 9, 2013

Autodesk 3ds Max Design 2014: Populate Tips, Pt 6: Tips for Advanced Users  - select mesh, click on regenerate selected option to change look of character, go to motion panel area to set particular motion, orientation of character, Marion Landry, YouTube, Aug 6, 2013 

Model the Canon EFS 55-250mm Zoom Lens in 3D Studio Max: Pt 3  - add realistic textures, materials, build scene lighting, prepare model for rendering in 3D Studio Max, Stefan Surmabojov & Andrew Surmabojov, Cgtuts+, Aug 5, 2013

Model the Canon EFS 55-250mm Zoom Lens in 3D Studio Max, Pt 2  - add realistic textures, materials, build scene lighting to prepare model for rendering in 3D Studio Max, Stefan Surmabojov & Andrew Surmabojov, Cgtuts+, July 29, 2013

Autodesk 3ds Max Design 2014: Populate Tips, Pt 5 - Creating Character Snapshot  - create wider idle area with animated characters, shortlist animated character by noticing them carefully, add more definition into mesh to make character look definite, Marion Landry, YouTube, July 23, 2013

Autodesk 3ds Max Design 2014: Populate Tips, Pt 4: Working Efficiently with Populate  - tips to hide populate characters, environment objects while rendering viewport preview animation for fine tuning placement, flow of characters, Marion Landry, YouTube, July 16, 2013

Autodesk 3ds Max Design 2014: Populate Tips, Pt 3 - Populate Skin Options  - add skin into stick figures to understand motion of characters, populate custom skin, crowd skin, high res skin options with multi/sub-object materials, Marion Landry, YouTube, July 9, 2013

Autodesk 3ds Max Design 2014: Populate Tips, Pt 2 - Creating Idle Areas  -  regions separate from the flows where people congregate, such as a park or traffic island, Marion Landry, YouTube, July 2, 2013

Autodesk 3ds Max Design 2014: Populate Tips, Pt 1 - Creating Flows and Intersections  - click on populate tab to access tools required for adding animated characters to scene, Marion Landry, YouTube, June 25, 2013

Model the Canon EFS 55-250mm Zoom Lens in 3D Studio Max, Pt 1 - creating 36-sec fake video advertisement for Canon EFS zoom lens, using poly modeling, subdivision techniques, Stefan Surmabojov, Cgtuts+, June 10, 2013

Advanced Poly Modeling - Tassimo T-65 Home Brewing Station, Pt 6 - technique to work on back portion of machine, tackling water tank's base using 3D Studio Max, Ben Tate, Cgtuts+, June 7, 2013

Model, Texture and Render a Realistic Light Bulb with 3ds Max & C4D - using combination of both powerful tools, techniques to create light bulb model in 3ds Max, Stefan Surmabojov, Cgtuts+, May 16, 2013

The One About Showcase and Entourage  - merging files from SketchUp, 3ds Max to create entourage inside of Showcase, David Beach, The Architect's Digital Design Guide, May 14, 2013

Copying Objects from One 3ds Max Scene to Another Using 'Copitor' - free script reduces need to merge objects between scenes, dealing with complex scenes easily, Chandan Kumar, Cgtuts+, May 6, 2013

Advanced Poly Modeling - Tassimo T-65 Home Brewing Station, Pt 4 - undertake series of complex cuts to create holes for spout, screws, LED lights using 3D Studio Max, Ben Tate, Cgtuts+, Mar 26, 2013

Advanced Poly Modeling - Tassimo T-65 Home Brewing Station, Pt 5 - create inner, outer cylindrical piece, grating detail of cup stand portion of machine using 3D Studio Max, Ben Tate, Cgtuts+, May 3, 2013

Bring Inventor or Revit to Life - use 3ds Max design 2014 to animate people into scenes, create rendered videos, employ Inventor/Revit workflows to make imports effortless, David Gate, CADline, May 3, 2013

How to Deform Edges in 3ds Max Using the Free 'Deformed Edges' Script - deform contour edges of any editable poly object without adding subdivision or sculpt mesh, Chandan Kumar, YouTube, Apr 29, 2013

How to Make Stretchable Bones in 3D Studio Max Using the Stretchy Chain Connect Script - using free script, creating small animation, Chandan Kumar, Cgtuts+, Apr 24, 2013

Using the Populate Characters from 3ds Max Design in Showcase 2014 - YouTube, Apr 22, 2013

How to Map a Decal on a Material - mapping decal using composite layer with mask, various blend modes in 3ds Max, Bill McKown, Synergis, Mar 29, 2013

How to Use the Scene State Manager - using different materials, lights, cameras, renderers for managing scene stages in 3ds Max, Bill McKown, Synergis, Mar 22, 2013

Extended Timeline Script for 3D Studio Max - provides ability to save specific set of frames to be able to return to previously saved selection with single click, Chandan Kumar, Cgtuts+, Mar 19, 2013

How to Use the Material Editor in 3ds Max - materials, libraries, maps attached to each material, Bill McKown, Synergis, Mar 15, 2013

Using Shape Merge to Mend 2D Elements to 3D Designs - 3ds Max tutorial, Bill McKown, Synergis, Mar 8, 2013

Create an Animated Pinboard Effect in 3ds Max, Pt 1  - using scatter compound object for creating ‘pinboard effect’ in 3D Studio Max, Cgtuts+, Mar 6, 2013

How to Use Ambient Occlusions in 3ds Max - calculating global illumination, Bill McKown, Synergis, Mar 1, 2013

Rig, Animate & Composite Swimming Fish Into Live Action Footage Using 3D Studio Max, V-Ray and AE - rig stock fish model using basic bone setup, Chandan Kumar, Cgtuts+, Feb 28, 2013

Steampunk Sword - 3ds Max Modeling Tutorial - configure viewports, pick material slot, lock plane before modeling, Tutorial-z.com, Feb 12, 2013

Advanced Poly Modeling - Tassimo T-65 Home Brewing Station: Pt 3 - refine shape of main components, conduct mesh cleanup of elements using 3D Studio Max, Ben Tate, Cgtuts+, Feb 8, 2013

Creating Vases, Pots and Crockery in 3D Studio Max with the Free Vase Script - 3D Studio Max tutorial, Chandan Kumar, Cgtuts+, Feb 4, 2013

Advanced Poly Modeling - Tassimo T-65 Home Brewing Station, Pt 2 - 3D Studio Max tutorial, Ben Tate, Cgtuts+, Jan 31, 2013

5 Tips for a Better Autodesk 3ds Max Workflow - use ActiveShade renderer's iray feature, layers, 'screen state manager,' 'light lister' to adjust renderings, Bill McKown, Synergis, Jan 31, 2013 

Advanced Poly Modeling - Tassimo T-65 Home Brewing Station, Pt 1 - 3D Studio Max tutorial, Ben Tate, Cgtuts+, Jan 29, 2013

Quick Tip: How to Convert a Triangulated Mesh into Quads in 3D Studio Max Using 'Quadrangulate' - Chandan Kumar, Cgtuts+, Jan 24, 2013

Rendering Inventor Files in 3ds Max Design - select suite workflow, follow prompts, save .max file in 3ds Max, Clinton Brown, CADline, Jan 10, 2013

High Poly Weapon Creation: Modeling the AK-47 in 3D Studio Max, Pt 1 - Stefan Surmabojov, Cgtuts+, Dec 13, 2012

Animating a Traffic Light Using Texture Animation in 3D Studio Max - using material IDs, multi sub-object material, Chandan Kumar, Cgtuts+, Nov 27, 2012

Building a Steampunk Inspired Light Saber in 3ds Max, Pt 2 - Stefan Surmabojov, Cgtuts+, Nov 23, 2012

How to Create Realistic Looking Grass and Flowers in 3ds Max - using V-Ray, advance painter tools, Tutorial-z.com, Nov 17, 2012

How to Speed Up Your Workflow in 3D Studio Max Using Hotkeys - select specific viewport to display blueprint, access cut tool after converting object into polygon mode, Chandan Kumar, Cgtuts+, Nov 16, 2012

Procedural Snow in 3D Studio Max - using ParticleFlow to cover scenes with snow, Cristian Pop, Cgtuts+, Nov 14, 2012

Building a Steampunk Inspired Light Saber in 3ds Max, Pt 1 - creating stylized high poly model of steampunk light saber, Stefan Surmabojov, Cgtuts+, Nov 12, 2012

Create a Great Looking 'Toon' Shader in 3D Studio Max - using ink, paint material, Chandan Kumar, Cgtuts+, Nov 2, 2012

Creating the iPhone 4S in 3D Studio Max, Pt 5: Texturing & Rendering With V-Ray - Ben Tate, Cgtuts+, Oct 19, 2012

pFlow Tips Everyone Needs to Know in 3Ds Max - Particle Flow Tips and Tricks - using inbuilt particle flow system of 3ds Max, Deko.lt, Oct 2012

Creating the iPhone 4S in 3D Studio Max, Pt 4: Texturing & Rendering With V-Ray - using poly modeling techniques, Ben Tate, Cgtuts+, Oct 11, 2012

3ds Max Design Interface Color Scheme - go to customize menu, select 'Custom UI and Defaults Switcher,' choose appearance from menu, Micro Concepts, Oct 2, 2012

Modeling an Awesome High Poly Stylized Rifle in 3D Studio Max - learn to add edge loops, Stefan Surmabojov, Cgtuts+, Sep 22, 2012

Revealing Nature's Magnificence: Creating a Mushroom Macro Render, Pt 4 - Wassim Ouartsi, Cgtuts+, Sep 10, 2012

Revealing Nature's Magnificence: Creating a Mushroom Macro Render, Pt 3 - set scene lighting, render out Z-Depth, Reflection passes using V-Ray's physical camera options, Wassim Ouartsi, Cgtuts+, Sep 3, 2012

Revealing Nature's Magnificence: Creating a Mushroom Macro Render, Pt 2 - unwrap mushroom mesh, paint textures in Photoshop, create bump, specular maps, Wassim Ouartsi, Cgtuts+, Aug 28, 2012

Creating the iPhone 4S in 3D Studio Max, Pt 2 - adding proper supporting geometry to retain surface shape when adding subdivision, Ben Tate, Cgtuts+, Aug 11, 2012

Creating the iPhone 4S in 3D Studio Max, Pt 3 - Ben Tate, Cgtuts+, Aug 26, 2012

Revealing Nature's Magnificence: Creating a Mushroom Macro Render, Pt 1 - create grass using free 'Grass-O-Matic' plugin in 3D Studio Max, distribute it using Advanced Painter script, Wassim Ouartsi, Cgtuts+, Aug 21, 2012

A 3ds Max Material Setup Quick Tip for Spec and Bumps - step-by-step guide to generate specular, bump maps, Chris Trill, Jamie's Jewels, Aug 21, 2012

Model a Decorative, High Poly Chandelier in 3D Studio Max - creating various elements using primitive objects, splines, Stefan Surmabojov, Cgtuts+, Aug 13, 2012

Distributed Bucket Rendering with 3ds Max Design 2013 - speed up rendering of single images, set up host systems, distributed rendering, Tod Stephens, AUGI Library, Aug 2, 2012

Creating the iPhone 4S in 3D Studio Max, Pt 1 - model from 6 view blueprints, create precision cuts, holes, terminate edge loops, Ben Tate, Cgtuts+, July 31, 2012

Making Realistic Snow in 3ds Max Without Plugins - Chandan Kumar, Cgtuts+, July 31, 2012

Simulating a Campfire With 3D Studio Max, Thinking Particles & FumeFX - working with forces, tweaking colors, lighting scene, Cgtuts+, July 29, 2012

Simulating a Campfire With 3D Studio Max, Thinking Particles & FumeFX - working with forces, tweaking colors, lighting scene, Cgtuts+, July 29, 2012

Creating an Animated Clock in 3ds Max Using Expressions & Custom Attributes - controlling rotation of hours, minutes passing on animated clock face in 3D Studio Max, Chandan Kumar, Cgtuts+, July 23, 2012

Assigning Hotkeys & Making Custom Menus in 3d Studio Max - Chandan Kumar, Cgtuts+, July 21, 2012

Implementing 3ds Max for Design Visualization - setup units, workflow, considering techniques to produce realistic-looking visualization, Osama Ali, AUGI Library, July 19, 2012

Generating Motion Blur in 3D Studio Max  - differentiating image based motion blur, object based motion blur, Chandan Kumar, Cgtuts+, June 30, 2012

Modeling a High Poly Fantasy Inspired Axe in 3D Studio Max - Stefan Surmabojov, Cgtuts+, June 18, 2012

Creating Stained Glass Using Advanced Transparency in 3D Studio Max - Chandan Kumar, Cgtuts+, May 30, 2012

Model a Stylish Eames Lounge Chair in 3ds Max - Martin Zeme, Cgtuts+, June 7, 2012

Modeling the F-16 Fighter Jet in 3D Studio Max, Pt 1 - building planes fuselage, wings, tail section, Sansar Tripathi, Cgtuts+, May 21, 2012

All-in-One CAD Tip #2: AutoCAD Sheet Sets, 3ds Max Workspace, Dusty Hardware - organizing AutoCAD sheet sets, maximizing 3ds Max screen real estate, Curt Moreno, Cadalyst, Apr 22, 2012

Modeling a High Poly Stylized Bow in 3D Studio Max - using edit poly tools, Stefan Surmabojov, Cgtuts+, Apr 16, 2012

Character Modeling Tutorial - Sackboy - 3ds Max tutorial, Tutorial-z.com, Mar 25, 2012

An Introduction to UVMapping in 3D Studio Max Using the Unwrap UVW Modifier, Pt 2 - Ben Tate, Cgtuts+, Feb 29, 2012

3ds Max Design: Browsing and Selecting Objects From a List - using scene explorer tool, AutoCAD Exchange, Feb 2012

Quick Tip: Creating 3D Logos in 3D Studio Max - create vector of chosen logo in Photoshop, export it into 3D Studio Max, make adjustments, add depth, Sasa Posloncec, Cgtuts+, Feb 28, 2012

An Introduction to UVMapping in 3D Studio Max Using the Unwrap UVW Modifier - Ben Tate, Cgtuts+, Feb 25, 2012

Create an Audio Driven Animated Equalizer Effect in 3D Studio Max Using Audio Float Controllers and Sound Forge  - Cgtuts+, Feb 22, 2012

Create a Snake Animation Using Spring Magic in 3D Studio Max - using free script for animating bones or splines, Chandan Kumar, Cgtuts+, Feb 17, 2012

Achieving Realistic Results with 3ds Max & V-Ray, an Interior Lighting and Rendering Overview - rendering modern bathroom scene realistically, Pratik Gulati, Cgtuts+, Feb 9, 2012

3ds Max - Mental Ray vs iray - comparison between 2 rendering engines, Ben Curtin, CAD Geek Speak!, Feb 10, 2012

How to Render Frames and Video in 3D Studio Max - Chandan Kumar, Cgtuts+, Feb 7, 2012

How to Generate and Render Caustics in 3D Studio Max - simulating effect of light bending while passing through transparent or semi-transparent medium like glass/liquid, Chandan Kumar, Cgtuts+, Feb 2, 2012

3ds Max Design for AutoCAD Users - using iray to create cinematic-quality renderings, AutoCAD Exchange, Jan 2012

Object & Sub-Object Selection Sets in 3D Studio Max - save specific object selections, sub-object selections, Ben Tate, Cgtuts+, Jan 28, 2012

Achieving Realistic Depth Of Field in 3D Studio Max & After Effects  - achieving in camera DOF in 3D Studio Max, improving quality, control focus using camera's target distance, Chandan Kumar, Cgtuts+, Jan 19, 2012

Quadrifying Objects - simplifying geometry from unnecessary faces in 3ds Max Design, Michael Zeeveld, Applied Software, Jan 6, 2012

Set Units to Metric and mm - customizing default inch units in Autodesk 3ds Max Design 2012, Micro Concepts, Dec 28, 2011

Create Audio Driven Animated Text in 3D Studio Max Using Controllers  - Chandan Kumar, Cgtuts+, Dec 28, 2011

Careful Customization - understanding customization options, compatibility in 3ds Max, Tom Cipolla, AUGI Library, Dec 21, 2011

Creating an Animated 3D Crowd Animation & Hacking It - using Project Geppetto technology preview for 3ds Max/3ds Max Design 2012, Shaan Hurley, Between the Lines, Dec 15, 2011

Create a Flock of Birds Animation in 3D Studio Max - using modifiers, offset animation, particle flow features, Chandan Kumar, Cgtuts+, Dec 19, 2011

Simulating Heat Distortion in 3ds Max and Post - Jamie Gwilliam, Jamie's Jewels, Dec 13, 2011

3ds Max - Maxscript Listener  - creating max scripting, way of creating macros, Design Reform, Dec 11, 2011

3ds Max and a Tool for Unsupported Mental Ray Options - testing mental ray on non-live projects, helps in controlling sample algorithms, getting exact displays, doing photon mapping, Jamie Gwilliam, Jamie's Jewels, Dec 8, 2011

Create a Flickering Light Bulb in 3ds Max Using Parameter Wiring  - Chandan Kumar, Cgtuts+, Dec 5, 2011

Creating Wireframe Renders Inside 3ds Max - saving material preset for rapid future use, YouTube, Nov 18, 2011

3ds Max Quick Tip: Dead UI Space Removal - removing unwanted dead UI above command panel, Jamie Gwilliam, Jamie's Jewels, Nov 30, 2011

3ds Max Quick Tip: Spinners - quickly amend numerical values easily using alt, ctrl keys, Jamie Gwilliam, Jamie's Jewels, Nov 28, 2011

Rendering Stereoscopic Images in 3ds Max (Anaglyphs) - creating 3D images in 3ds Max using free plug-in 'Render 3D,' CADforum, Nov 20, 2011

Rendering a 3D Stereoscopic Image with 3D Studio Max 2012  - Arnab Bhadra, Cgtuts+, Nov 15, 2011

Forming Text with Particles in 3d Studio Max Using PFlow - Chandan Kumar, Cgtuts+, Oct 26, 2011

Assembly/Disassembly with Particle Flow in 3ds Max - assembling/disassembling objects within scene, Sachin Joshi, Cgtuts+, Nov 1, 2011

Quick Tip: Wheel Rotation in 3d Studio Max Using Parameter Wiring  - achieving fully automated wheel rotation by moving control object, Chandan Kumar, Cgtuts+, Oct 24, 2011

Chess Set Modeling Tutorial - creating chessboard in 3ds Max, Tutorial-z.com, Sep 24, 2011

Chess Set Tutorial - Chapter 2 - Texturing - rendering UV template to apply wood textures in 3ds Max, Tutorial-z.com, Oct 10, 2011

3ds Max Quick Tip: Backburner and Maps - creating render farm, ensuring paths correctness, Jamie Gwilliam, Jamie's Jewels, Oct 24, 2011

3ds Max Quick Tip: Material Swatch Info - comparison among 3 images of material swatch, Jamie's Jewels, Oct 23, 2011

3ds Max Quick Tip: MassFX Quadmenu - keyboard shortcut for enabling quadmenu, Jamie's Jewels, Oct 20, 2011

How to Create a Central Material Library for 3ds Max - Micro Concepts, Oct 18, 2011

3ds Max Quick Tip: Rings and Loop Selections - selecting edge loop or ring while working with 'edit poly' modifier, Jamie's Jewels, Oct 16, 2011

3ds Max Quick Tip: Applying Materials from Explorer - applying images to scene object, Jamie Gwilliam, Jamie's Jewels, Oct 12, 2011

3ds Max Quick Tip: Maxstart file - customizing Maxstart.max file, Jamie Gwilliam, Jamie's Jewels, Oct 13, 2011

3ds Max Quick Tip: Substituting Objects - applying 'substitute' modifier to objects to improve workflow, Jamie Gwilliam, Jamie's Jewels, Oct 10, 2011

3ds Max Quick Tip: Color Palettes - storing color swatches on clipboard tool for multiple use, over multiple sessions, Jamie Gwilliam, Jamie's Jewels, Oct 6, 2011

3ds Max Quick Tip: SLATE Global Rendering - turning off default of global rendering, Jamie Gwilliam, Jamie's Jewels, Oct 7, 2011

3ds Max Quick Tip: Multiple Material Tab Views - creating clean view tab using slate editor, Jamie Gwilliam, Jamie's Jewels, Oct 8, 2011

3ds Max Quick Tip: Color Swatches - drag, drop one color from swatch to another, Jamie Gwilliam, Jamie's Jewels, Sep 29, 2011

3ds Max Quick Tip: Previewing Instance Spacing - toolset provides advantages over standard shift-copy workflow, Jamie Gwilliam, Jamie's Jewels, Sep 27, 2011

3ds Max Quick Tip: Re-Performing Tasks - selecting relevant quad menu's header box to re-perform highlighted task, Jamie Gwilliam, Jamie's Jewels, Sep 19, 2011

3ds Max Quick Tip: Locking Transforms - restricting movement of object in one or multiple axes, Jamie Gwilliam, Jamie's Jewels, Sep 20, 2011

3ds Max Quick Tip: Select By Name Customization - configuring columns, Jamie Gwilliam, Jamie's Jewels, Sep 21, 2011

3ds Max Quick Tip: Camera Targets - quickly selecting difficult camera target from quad menu, Jamie Gwilliam, Jamie's Jewels, Sep 18, 2011

3ds Max Quick Tip: Path Deform - deforming object along path using modifier stack, Jamie Gwilliam, Jamie’s Jewels, Sep 17, 2011

3ds Max Quick Tip: Use the Force Luke - modifying animation effects in objects, Jamie Gwilliam, Jamie’s Jewels, Sep 16, 2011

3ds Max Quick Tip: Composite Map Type - precisely place graffiti on walls, product labels to bottles, Jamie Gwilliam, Jamie's Jewels, Sep 14, 2011

3ds Max Quick Tip: Flex Modifier, Your New Friend - creating secondary animation without hassle of keyframing, Jamie Gwilliam, Jamie's Jewels, Sep 15, 2011

3ds Max Quick Tip: Asset Management - asset tracker can quickly spot missing maps, check map locations, view selected bitmaps, Jamie Gwilliam, Jamie's Jewels, Sep 13, 2011

3ds Max Quick Tip: Revit FBX Scale - always use inches when importing Revit FBX files into 3ds Max to ensure correct scaling of imported objects, Jamie Gwilliam, Jamie's Jewels, Aug 22, 2011

3ds Max Quick Tip: Autogrid - apply geometry in correct orientation from original objects faces, Jamie Gwilliam, Jamie's Jewels, Aug 19, 2011

3ds Max Quick Tip: Command Panel - minimizing command panel to save screen real-estate, Jamie Gwilliam, Jamie's Jewels, Aug 20, 2011

3ds Max Quick Tip: Orbiting Objects - CTRL+R shortcut to orbit objects in active viewport, Jamie Gwilliam, Jamie's Jewels, Aug 21, 2011

3ds Max Quick Tip: Shortcut for Main App - Jamie Gwilliam, Jamie's Jewels, Aug 18, 2011

3ds Max Quick Tip: Print Resolution - rendering image at correct resolution, Jamie Gwilliam, Jamie's Jewels, Aug 16, 2011

3ds Max Quick Tip: MassFX and Complex Sims - calculating simulation on dropping objects into teapot, Jamie Gwilliam, Jamie's Jewels, Aug 13, 2011

3ds Max Quick Tip: Zdepth in 3ds Max Composite - invert Zdepth element, add invert node to element when using Composite with 3ds Max renders, Jamie Gwilliam, Jamie's Jewels, Aug 6, 2011

3ds Max Quick Tip: Fast Transference of Modifiers - copying modifiers between objects, Jamie Gwilliam, Jamie's Jewels, Aug 7, 2011

3ds Max Quick Tip: UI Color - changing UI color scheme, Jamie Gwilliam, Jamie's Jewels, Aug 4, 2011

Bonus 3ds Max Quick Tip: Finding Material Nodes - using SLATE material editor, Jamie Gwilliam, Jamie's Jewels, Aug 4, 2011

3ds Max Quick Tip: Modifier Quick Access - creating quick access button sets for common modifiers, Jamie Gwilliam, Jamie's Jewels, Aug 5, 2011

A Look at 3ds Max and Autodesk Project Photofly 2.0 - creating 3D model from 2D images, importing to 3ds Max to optimize resultant mesh, Jamie Gwilliam, Jamie's Jewels, July 21, 2011

3ds Max Quick Tip: Make an Object See-Through - use Alt+X shortcut key or object properties, Jamie Gwilliam, Jamie's Jewels, July 21, 2011

3dsMax Quick Tip: 16>32-Bit Files - benefits of float/half-float data, Jamie Gwilliam, Jamie's Jewels, July 22, 2011

3ds Max Design - Where is Civil View (aka Dynamite)? - Tips for the Installer - available from 'tools and utilities' option, Jack Strongitharm, From the Ground Up, Apr 11, 2011

Customizing the Modifier Stack in 3ds Max, Pt 1 - Emrah Yalman, Daily AutoCAD, Mar 24, 2011

Importing Inventor Models in 3ds Max - creating clean dataset in Inventor, importing model in 3ds Max as meshes or body objects, Area, Mar 17, 2011

Two Towers in 3Ds MAX (Taper, Twist)- making segments, clicking Modify, adding modifiers, Emrah Yalman, Daily AutoCAD, July 26, 2010

Parametric Design Modeling with Autodesk 3ds Max exclusive - to use 3ds Max modeling tools to build iterative parametric design systems, 3ds Max geometry types, David Fano, Autodesk University 2009

Appropriate Daylight Metrics: Using Autodesk 3ds Max to Measure Real Daylight Performance - daylight analysis, using 3ds Max, light quality, daylight autonomy, Michael Donn, Autodesk University 2009

Imaging Terrain in 3D -  tools to create conceptual landscape environments, accurate terrain models with satellite, raster images to perfectly map them on to our 3ds Max models, tricks for mapping roads onto terrain, adding curb, gutter to roads, Luis Morillo, Autodesk University 2009

3ds Max Tips and Tricks: #1 Asset Tracking - exploring asset tracking system to ensure maps, textures paths point towards correct location, Jamie Gwilliam of Autodesk, Experience Building, Feb 28, 2010

V-Ray Quick Photorealistic Room - creating photo-real room using modeling, texturing, lighting, rendering processes in V-ray, 3ds Max, Charles, 3D Tutorials Cafe, Feb 15, 2010

Production Incline with Spline exclusive video or audio - learning processes of exporting 2D linework into 3ds Max for easy use, discovering spline modeling to create native 3D models, Steve Butler, Autodesk University 2009

Creating Frosted Glass Using Vray in 3ds Max - using fresnel reflections, Mehmet Akca, Daily AutoCAD, Feb 1, 2010

3ds Max - Material Instances - uncheck option to propagate materials to instances, Mark Green, designreform, Jan 19, 2010

3ds Max 2010: Viewing a Background Image When Using a Daylight System and a Mental Ray Physical Sky - Scott Rosenbloom, CAD Uzer, Jan 8, 2010

Camera Mapping Made Easy in Autodesk 3ds Max - Joy Voltenburg, Hagerman & Company, Inc., Winter 2009

Wired Sliders - 3ds Max video or audio - using sliders with wire parameters, Mark Green, design reform, Nov 25, 2009

Parametric Design Modeling with Autodesk 3ds Max - maximizing use of primitives, thorough understanding of geometry types within 3ds Max, introduction to wire parameters, expressions controllers, David Fano, Autodesk University 2008

Using Satellite Data for Terrain and AEC Visualizations - gathering, downloading detailed satellite elevation data, developing highly detailed and accurate 3D models in 3ds max, Geoff Taylor, Autodesk University 2008

The Greatest Hits: Five Years of Tips & Tricks for 3ds Max (2003-2008) - John Shulters, Autodesk University 2008

3ds Max 2010: Containers - including objects in container, Scott Rosenbloom, CAD Uzer, Jul 22, 2009

40 Hours: Model to Finished Rendering in a Week - utilizing individual render passes out of 3ds Max to create efficiency and flexibility in rendering process, Adobe Photoshop to create realism to rendering, flexible process to create setting for rendering, Terry Sandee, Autodesk University 2008

Put Some Spline in It: Spline-Based Modeling in 3ds Max and Autodesk VIZ - creating splines to accurately represent design intent, repurposing 2D data from CAD, generating 3D objects from 2D spline, Charles Prettyman, Autodesk University 2008

Interoperability: Optimal Ways to Import Data in Autodesk 3ds Max - overview of file formats, optimizing, cleaning files in AutoCAD, Revit, Civil 3D prior to importing to 3ds Max, fixing, optimizing geometry once imported to 3ds Max, Jay Mezher, Autodesk University 2008

The Photo Simulator's Toolkit - reading, interpreting camera metadata, creating panoramic imagery for backgrounds, accurately aligning 3ds Max scene to photograph, Mark Kauffman, Autodesk University 2008

What's New in 3ds Max/Max Design 2009 - differentiating 3ds Max & 3ds Max Design, reveal rendering, photometric lighting enhancements, Eddie Perlberg, Autodesk University 2008

Autodesk 3ds Max Design 2010 Tip - speeding up Revit FBX renderings in Max Design, Jennifer O'Connor, Hagerman & Company, Jul 2009

Steering Clear of Photoreal - creating design visualization images, animations focusing on technical illustrations, Gary Davis, Autodesk University 2008

Design Freedom for Constructability Using Autodesk 3ds Max and Revit - overall concept, advantages of process offering highest degree of freedom for constructable freeform design, Ron NG, Autodesk University 2008

Farming Pixels: How to Configure and Maintain Your Backburner Render Farm - submitting, controlling render jobs using 3ds Max, creating render machines specs, planning, implementing render farm using Backburner, Mark Kauffman, Autodesk University 2008

From 3D to 4D: Using Autodesk 3ds Max and NavisWorks to Take America's Largest Infrastructure Project into the Fourth Dimension - exploring 3D modeling for 4D applications, preparing models for 4D in 3ds Max, Randy Burton, Autodesk University 2008 (more 3ds Max tutorials)

Daylight and Lighting Analysis with Autodesk 3ds Max 2009 - predict lighting levels in scene lit with daylight or electric light, importing, using correct photometric information for particular manufacturer's light fitting, Pierre-Felix Breton, Autodesk University 2008 (more 3ds Max tutorials)

From Revit to 3ds Max: How to Quickly Produce High-Quality Renders - applying materials, modifying render presets, rendering in Revit using mental ray, exporting/file linking/importing your Revit model to 3ds Max, Daniel Jurgens, Autodesk University 2008 (more 3ds Max tutorials)

Mental Ray Magic - creating volumetric effects, contour renders to create hidden line animations, time efficient methods for motion blur, depth of field, Chris Bullen, Autodesk University 2008

Autodesk Compositing Solutions for Design Visualization - using Autodesk Combustion, Autodesk Toxik for augmenting renders from 3ds Max, mental ray, manipulating render elements, Gary Davis, Autodesk University 2008

Capture and Acquire Appearances of Real World Materials for Improved Accuracy in Renderings - rendering engines, color in 3ds Max, Color acquisition devices comparison, measuring materials in affordable way, practical examples, Pierre-Felix Breton, Autodesk University 2008

Managing Mega-Scenes in Autodesk 3ds Max - exploring performance tuning improvements up to 3ds Max 2009, 64-bit affecting workstations, workflow, learning texture map optimization techniques for faster, more efficient rendering, Mark Kauffman, Autodesk University 2008

High-End Visualization in Five Easy Steps Using Autodesk Revit, 3ds Max and Maxwell Render - understanding different ways of exporting Revit scene to 3ds Max, optimizing, streamlining scenes for rendering in Maxwell Render, creating custom materials for use in Maxwell Render, Jason Howden, Autodesk University 2008

Autodesk 3ds Max Animation Concepts for Architectural Animation - planning animation/concept breakdown, general animation concepts, camera animation, graph editor/dope sheet, Nils Norgren, Autodesk University 2008

Sending Curves from 3ds Max to Rhino - video, creating panelized surface in Rhino, importing geometry back into 3ds Max to create parametric details, David Fano, design reform, Jun 23, 2009

3ds Max 2010: 4 Customizations - adding import, group commands, setting modifiers, adding commands to quick access toolbar, creating own toolbars, Scott Rosenbloom, CAD Uzer, Jun 16, 2009

Autodesk 3ds Max Design 2010 Tip - customizing Bitmap Pager Statistics dialog box, Joy Voltenburg, Hagerman & Company, Inc., Jun 2009

100% Accuracy from Civil 3D to 3ds Max Design - video, Scott Wilson, Paving the Way, May 20, 2009

3ds Max 2010 Graphite Landscape Cleanup - video, cleaning up digital terrain model, Scott McEachron, Paving the Way, May 14, 2009

3ds Max and Rhino 3D - Side by Side - video, modeling interactions in 3ds Max Design, Rhino, David Fano, design reform, May 6, 2009

3ds Max 2010 - Topology Tools on an Edit Poly Modifier - video, modifying base geometry without losing modifications, David Fano, design reform, Apr 27, 2009

3ds Max 2010 - New 3D Modeling Tools or Graphite Modeling Tools - video, David Fano, design reform, Apr 21, 2009

Growing Grass in 3ds Max Design 2009 - render convincing 3D grass in reasonable time-frame using 'Hair and Fur' modifier, Scott Onstott, AECbytes, Mar 23, 2009

3ds Max - Wire Parameters - video, using wire parameters, expression controllers, David Fano, Designreform, Feb 25, 2009

3ds Max - Parametric Walkway - video, how to make copies, references, using modifiers to store modeling procedures, David Fano, Designreform, Feb 23, 2009

Creating Frosted Glass Using Vray in 3ds Max - using 3D Max features for setting glossiness, refraction level, setting frost effect, Mehmet Akca, Daily AutoCAD, Feb 12, 2009

3ds Max - Working With Subdivision Surfaces Part 1 (Meshsmooth) - video, covers basics of Sub D modeling in 3ds Max, David Fano, Design ReForm.net, Feb 3, 2009

3ds Max - Modeling a Hexagon Screen - video covers modeling a parametric screen constructed from hexagons, David Fano, Design Reform, Feb 2, 2009

Turning Off the Rendering Frame Window in 3ds Max to Speed Up Rendering and Your Computer - Scott Rosenbloom, CADUZER, Jan 12, 2009

3ds Max - Planar Ploys - video on keeping shapes planar while geometry moves, David Fano, Design ReForm.net, Jan 9, 2009

ProMaterials vs. Arch. & Design Materials in 3DS Max and Revit 2009 - video tutorial showing similarities and differences, Scott Rosenbloom, CADUZER, Jan 2, 2009

A File-Linking Work-Around for FBX - Revit to Max - bringing Revit data in 3ds Max using FBX file format, Scott Rosenbloom, CADUZER, Dec 22, 2008

Adding Frequently Used Modifier Buttons in 3ds Max - way to customize buttons in 3ds Max, Scott Rosenbloom, CADUZER, Dec 23, 2008

3ds Max - Rendering with Backburner - video shows using Backburner to set up small render farm, David Fano, Design ReForm.net, Dec 11, 2008

Harnessing the Composite Map in 3ds Max Design 2009 - creating geometry, assigning mapping coordinates, designing material using the composite map, Scott Onstott, AECbytes, Nov 20, 2008

3ds Max - Intro to Animation - video covers fundamentals like key framing, track view, animating material parameters, pivot point adjustments, David Fano, Design ReForm.net, Nov 3, 2008

3ds Max - Hidden Line Rendering With Illustrate Plug-in - video tutorial shows vector rendering, plug-in settings, working, David Fano, Design ReForm.net, Oct 7, 2008

Optimization and Workflow - deciding part of work to be done using AutoCAD and 3ds max, ground modeling, assets at hand models, various techniques, level of detail, face management, convert to editable meshes, use of images, Ian Ibbotson, CADTutor, Sep 16, 2008

Render Scene Dialog - set dialog for rendering scene animation using 3ds max, renderer tab, ray tracer tab, render presets, Ian Ibbotson, CADTutor, Sep 15, 2008

Options for Creating Objects - various methods like AutoCAD 2D, standard primitives, shapes, compound objects, AEC extended objects, further using 3ds max to produce 3D landscape, Ian Ibbotson, CADTutor, Sep 10, 2008

Modifying Objects - make changes in objects created with AutoCAD using 3ds max tools, Ian Ibbotson, CADTutor, Sep 10, 2008

Transforming Objects - changing the position, size, number of objects using MOVE, ROTATE, SCALE, ALIGN, CLONE, SNAP in 3ds max, Ian Ibbotson, CADTutor, Sep 9, 2008

Creating a Walkthrough - using AutoCAD 3D model in ds max, David Watson, CADTutor, Sep 9, 2008

Optimization and Workflow - introduction and basics to manage modeling project in 3ds Max, Ian Ibbotson, CADTutor, Aug 19, 2008

Edges - creating retaining walls and sundial surface edge using lofts in 3ds Max, Ian Ibbotson, CADTutor, Aug 11, 2008

3ds Max - Snapping and Moving With Dimensions - video tutorial explains snapping, angle snaps, axis constraints, translations, David Fano, Design ReForm.net, July 6, 2008

3ds Max - Surface Modifier - generates patch surface based on spline network, create complex, organic surfaces, import splines from other CAD applications, video tutorial, David Fano, Design ReForm.net, June 8, 2008

Exporting Textured Objects From 3d MAX to PV3D 2.0 Tutorial - steps explains how to prepare 3d object using 3d Studio MAX, unwrap the uvw, export it to action script 3, import to papervision 3d project, texture it deploy as flash movie, FLAIM, June 3, 2008

3ds Max - Bend Modifier - video tutorial on bending current selection up to 360 degrees, controlling angle and direction, limit bending, more, David Fano, Design ReForm.net, Jun 16, 2008

3ds Max - Sub Objects Part 01 (Splines - Vertex) - Design ReForm.net, May 21, 2008

3ds Max Mirror Modifier - mirroring object or sub-object selection, Design ReForm.net, May 20, 2008

3ds Max Lattice Modifier - converting segments of shape into cylindrical struts, Design ReForm.net, May 20, 2008

3ds Max Modifiers - Patch Deform - deforming object based on contours of patch object, Design ReForm.net, May 14, 2008

3ds Max Modifier - Face Extrude - extruding faces along their normals and creating new faces, Design ReForm.net, May 15, 2008

3ds Max Design 2009 Lighting Analysis Tool - procedure for using lighting analysis tool, Tod Stephens, nex gen viz, May 15, 2008

Rounding Edges at Render Time in 3ds Max - using 'rounded corners' shading effect for rendering armchair, Scott Onstott, AECbytes, Mar 20, 2008

Blue Print Set Up - Tutorial for Beginners - setup blue print while modeling Toyota Avensis car in Autodesk 3ds Max, David, 3ds Max Resources, Feb 1, 2008

Turning Wood, Blowing Glass, and Throwing Pottery in 3ds Max - loading photographic background and modeling geometry in 3ds Max, Scott Onstott, AECbytes, Jan 24, 2008

DWG-Based Revit Architecture to Autodesk 3ds Max 9 Workflow - understanding layer standards and importing DWG files into 3ds Max, Autodesk, Jan 2008 pdf

Modeling 1951 Mercedes Benz Bus in 3ds Max - Part Three - Richard, 3ds Max Resources, Dec 10, 2007

Out With the New and in With the Old - customizing UI in 3ds Max 2008 to make selection floater modeless, Dwayne Ellis, A 3D Life!, Dec 13, 2007

High Dynamic Range Imagery in Photoshop and 3ds Max - creating and processing HDR image in Photoshop, Scott Onstott, AECbytes, Nov 20, 2007

Compositing 3ds Max 9 Renderings in Photoshop CS3 - rendering multiple lighting components of Gamble House in 3ds Max 9 and combining them as new image in Photoshop CS3, Scott Onstott, AECbytes, Aug 22, 2007

Making Light Work: Part 4 - using mental ray in 3ds Max to create high dynamic range images, Darren Brooker, AEC Magazine, June 7, 2007

Making Light Work: Part III - using three-point lighting technique in 3ds Max for interior lighting, Darren Brooker, AEC Magazine, March 30, 2007

Tip: Polar Snapping in Max and VIZ - adding polar snap mode to snaps toolbar, Ted Boardman's Visualization Blog, February 23, 2007

Creating Walls with NURBS in 3ds Max and VIZ - Scott Onstott, AECbytes, February 21, 2007

Making Light Work: Part I - radiosity rendering in 3ds Max, Darren Brooker, AEC Magazine, December 7, 2006

Making Light Work: Part II - dealing noise and sampling issues using mental ray rendering in 3ds Max, Darren Brooker, AEC Magazine, January 30, 2007

Maps and Mapping - texture mapping for computer games can enliven architectural designs, an analytical look at gradient ramp and three 3ds max 7 specific tools for architectural users, Ted Boardman, CGarchitect.com, March 7, 2005

Using the Unwrap UVW Modifier - 3ds max tutorial, Jacquelin Vanderwood, DesignerToday.com, February 2005

Back Online - February 2005 - 3ds max / Autodesk VIZ tips, Ted Boardman, CGarchitect, February 2005

Dramatic Titling - 3ds max tutorial, Jacquelin Vanderwood, DesignerToday.com, January 2005

Camera Map Modifier or Blend Into Background - 3ds max tutorial, Jacquelin Vanderwood, January 2005

Make Primitives Via the Keyboard - 3ds max tutorial, Jacquelin Vanderwood, DesignerToday.com, January 2005

How to Set Up the UOmniFlect Space Warp Deflector - 3ds max tutorial, Jacquelin Vanderwood, DesignerToday.com, February 2005

Master Point Controller - 3ds max tutorial, Jacquelin Vanderwood, DesignerToday.com, January 2005

MaterialByElement Modifier - 3ds max tutorial, Jacquelin Vanderwood, DesignerToday.com, January 2005

UVW Mapping with Power Solids - 3ds max/Power Solids video tip, nPower Software, February 8, 2005 (downloadable wmv file)

Making Revolutions - 3ds max/Power Solids video tip, nPower Software, February 8, 2005 (downloadable wmv file)

Making Sweeps - 3ds max/Power Solids video tip, nPower Software, February 8, 2005 (downloadable wmv file)

Display Settings and Tessellation - 3ds max/Power Solids video tip, nPower Software, February 8, 2005 (downloadable wmv file)

Remove Material Assignments - Autodesk VIZ / 3ds max tip on how to remove the material assignments for the objects in your scene, Beau Turner, Will Render for Food, January 8, 2005

How to Create Microscopic Cell Scenes - 3ds max tutorial, Stryker, 3DM, January 6, 2005

Church Window - 3ds max 7 video tutorial demonstrates how to model and render a church window, and add volume light that takes the colors of the glass, Charbel Koueik, 3dquakers.com, December 21, 2004

Rendering Effects Film Grain, Color Balance and Blur - 3ds max tutorial, Jacquelin Vanderwood, DesignerToday.com, December 2004

Making Metals in Max - 3ds max tutorial, The123d.com, December 2004

Create a Christmas Ball Ornament - 3ds max tutorial, Jacquelin Vanderwood, DesignerToday.com, December 2004

Caustics 101 - Autodesk VIZ / 3ds max tutorial explores caustics (and photons in general) in mental ray, Jeff Patton, Vizdepot.com, November 24, 2004 (requires free registration)

Intro to Character Modeling - 3ds max video tutorial presents the basic steps in creating low poly characters to use in architectural visualization, Charbel Koueik, 3dquakers.com, November 16, 2004 (19 MB wmv file)

Mazda RX8 - 3ds max tutorial creates 3D model of a car from blueprints, 3DM, October, 2004

3ds max 7 Videos - tutorials demonstrate modeling, rendering and design visualization techniques in the latest version of 3ds max, discreet.com, October 14, 2004

Power Solids for 3ds max Tutorials - video tutorials show how to use the Power Solids plug-in for 3ds max / Autodesk VIZ, nPower Software, October 14, 2004

Lightscape Attribut to Architectural Material Converter for max 6 / VIZ 2005 - use a script to convert any Lightscape attribut Library (material) to an Architectural material, Christian Bauer, CGTechniques, October 7, 2004

Enter Relative Values - Autodesk VIZ/3ds max tip, Ryan Small, The Autodesk Informer, October 6, 2004

Customize Scene Defaults in 3ds max and Autodesk VIZ - 3ds max / VIZ tips, Ryan Small, The Autodesk Informer September 17, 2004

Creating High Quality Landscapes - 3ds max tutorial, Eumel3d, 3D Kingdom, September 3, 2004

Area Lights - video tutorial illustrates how to control Area Lights in mental ray rendering software, using 3ds max 6, 3dquakers.com, September 13, 2004

Daylight System - Adding Locations - VIZ / 3ds max / Architectural Desktop tip, Beau Turner, Will Render for Food, September 8, 2004

Edge Editing - Autodesk VIZ / 3ds max tutorial explores the use of Edge editing, Reference cloning and Lattice modifier tools, Ted Boardman, CGarchitect, September 2004

Chain Link Fences and Slicing Planes - Autodesk VIZ/3ds max tutorial, Ted Boardman, CGarchitect, August 2004

Exposure Control Lighting Effects - 3ds max tutorial, Jacquelin Vanderwood, TIEMdesign.com, August 1, 2004

Creating Shiny & Smooth Metals - 3ds max tutorial, Jacquelin Vanderwood, TIEMdesign.com, August 1, 2004

Creating Planet Material - 3ds max tutorial, Jacquelin Vanderwood, TIEMdesign.com, August 1, 2004

Transparent Pan in 3D Studio - 3ds max tip, Ryan Small, The Autodesk Informer, July 13, 2004

Creating Loft Shapes - 3ds max tutorial, Jacquelin Vanderwood, TIEMdesign.com, July 1, 2004

Creating Photometric Lights and Using Place Highlights - 3ds max tutorial, Jacquelin Vanderwood, TIEMdesign.com, July 1, 2004

The AutoGrid and You - 3ds max tutorial, Jacquelin Vanderwood, TIEMdesign.com, July 1, 2004

How to Create a Checker Map - 3ds max tutorial, Jacquelin Vanderwood, TIEMdesign.com, July 1, 2004

Making a Dent Texture - 3ds max tutorial, Jacquelin Vanderwood, TIEMdesign.com, July 1, 2004

Creating A CV Surface - 3ds max tutorial, Jacquelin Vanderwood, TIEMdesign.com, June 1, 2004

How the Affect Region Modifier Works - 3ds max tutorial, Jacquelin Vanderwood, TIEMdesign.com, June 1, 2004

Melt Modifier - 3ds max tutorial, Jacquelin Vanderwood, TIEMdesign.com, June 1, 2004

How to Use the Bevel Profile - 3ds max tutorial, Jacquelin Vanderwood, TIEMdesign.com, June 1, 2004

Drawing CV Curves for Beginners - 3ds max tutorial, Jacquelin Vanderwood, TIEMdesign.com, June 1, 2004

Arched Stairway Tutorial Part #2 - 3ds max tutorial focuses on modeling a handrail, William Alexander, CGarchitect.com, June 7, 2004

Arched Stairway Tutorial Part #1 - Max has the capability to create circular stairs, however to get reasonable architectural detail close up it does become problematic, William Alexander, CGarchitect.com, June 1, 2004

How to Create a Simple 5 Spoke Wheel - 3ds max tutorial, Tobe & Stryker, 3DM, April 30, 2004

Chrome Chair - 3ds max tutorial illustrates how to create a NURBS curve to fit a chrome chair frame, Vikki Olds, TIEMdesign, March 15, 2004

Table Lamp - 3ds max tutorial uses lines and lathe to create a table lamp, Vikki Olds, TIEMdesign, March 15, 2004

Inverse Kinematics - explores some fundamentals of using several tools in Autodesk VIZ and 3ds max that allow you to set up relationships between objects in the scene that can make animations and the movement of objects easier, Ted Boardman, CGarchitect, April 2004

Understanding Attenuation - Autodesk VIZ/3ds max tutorial explains how attenuation settings effect scene environments, Alex Casanova and Steven Papke, Vizdepot, March 16, 2004 (may require free registration)

Using an Animation Constraint to Create Blinds - Autodesk VIZ/3ds max tutorial illustrates how to use the animation orientation constraint to create mini blinds, Alex Casanova and Steven Papke, Vizdepot, March 17, 2004 (may require free registration)

Blending the Edges of Adjacent Materials - Autodesk VIZ/3ds max tutorial illustrates a method of blending between two adjacent materials that have been assigned to faces by Material ID number, Ted Boardman, Vizdepot, March 14, 2004 (may require free registration)

Running Water - explains how to create running water effects in both 3ds max and Autodesk VIZ, Ted Boardman, CGarchitect, March 2004

Materials and Lighting Tips - VIZ/3ds max tips dealing with modeling and materials, Ted Boardman, CGarchitect, February 2004

Railings in 5 Minutes - VIZ/3ds max tutorial on using editable poly to draw railings,  Montree T., CGarchitect, February 2004

More Tips and Tricks - January 2004 - VIZ / 3ds max tips on distorting mesh objects, Ted Boardman, CGarchitect, January 2004

The ABCs of PLM - provides an overview of the essential components for an effective PLM system, Larry Gould, Automotive Design & Production, December 2003

Railway Station: Building 3D Models Using AutoCAD and 3ds max - tutorial creates a 3D model from a real model, Jozef Zajac, CGarchitect, October 28, 2003

Mapping - 3ds max/Autodesk VIZ tutorial illustrates how to apply different mapping coordinates to a single map used in different locations in a single object to place slate roofing on a hip roof, Ted Boardman, CGarchitect, October 2003

Making the Scene - 3ds max tutorial creates a street scene using 3D Total Textures, Julien Noel, CGarchitect, October 1, 2003

Trains, Boats, Planes - tutorial offers tips on modeling in 3ds max and Autodesk VIZ, Ted Boardman, September 2003

CgFX in 3d Studio Max - explores the language invented by NVIDIA for programming the hardware shaders for 3ds max, Igor Sivakov, X-bit Labs, August 20, 2003

Importing AutoCAD Drawings in 3ds max - tutorial shows how to import AutoCAD 3D models as Editable Meshes and how to modify them as necessary, Alireza Parsai, CADdigest.com, August 18, 2003

Tips - August 2003 - collection of random tips for 3ds max but should be applicable for VIZ 4, Ted Boardman, CGarchitect.com, Aug 4, 2003 

Changing the Color of RPC Cars - tutorial shows how to change the color of RPC cars with 3ds max and Autodesk VIZ, Marc Lorenz, CGarchitect, April 4, 2003

Modeling and Texturing Glass - a 3ds max tutorial, Domagoj, 3dkingdom.org, April 3, 2003

Spring Foliage - 3ds max/Autodesk VIZ tutorial shows how to create relatively low polygon foliage that looks fine in the distance and from directly above, Ted Boardman, CGarchitect,  April 2003

Introduction to ArchVision’s RPC Helpers and Mass Populate Tools - tutorial explains the use of these new tools for 3ds max and Autodesk VIZ, March 18, 2003 (pdf)

Astronaut - Patchmodelling - 3ds max tutorial explores spline modeling, Adel Adili, 3D Total, March 6, 2003

Exterior Radiosity - VIZ and 3ds max tutorial explores using the new Autodesk VIZ 4 Radiosity or 3ds max 5 lighting and rendering for an exterior scene with sky mapped to a dome, Ted Boardman, CGarchitect.com, December 2002

VIZ 4/max 5 Self-Illuminated Objects Tutorial - how to use self-illuminated objects and how to setup radiosity, Christian Bauer, cgtechniques.com, December 1, 2002

Using the Virtual Viewport - a 3ds max tutorial,  nawyecky.com, October 18, 2002

Material Masking - tutorial on masking at both the map and the material level in Autodesk VIZ or 3ds max, Ted Boardman, CGarchitect.com, October 2002

Creating Volumetric Clouds in 3ds max - tutorial illustrates how to create volumetric clouds, Greg LaClé, Creativecow.net, September 24, 2002

The Advantages of 3D Visualization - tips on exporting Pro/E geometry into 3D rendering programs such as PhotoRender and 3ds max, Mark Tyler, Pro/E: The Magazine, September 2002

Material Libraries - explores the tools and concepts available for storing and locating materials in Autodesk VIZ and 3ds max, Ted Boardman, CGarchitect.com, August 2002

Architectural Photomontage Tutorials - how to combine real photographs and computer-generated graphics using AutoCAD and 3ds max, Stephen Leworthy

Tutorial: Populous Part 2 - how to edit the walking spline for ArchVision’s and House of Moves’ 3.5D Populous Walking People in 3ds max, ArchVision, February 2002

Tutorial: Populous - how to get the most from ArchVision’s and House of Moves’ 3.5D Populous Walking People in 3ds max, 2 part series, ArchVision, January 2002

 
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